AI Insights · Timothy · April 2024
Top 5 Cartoon Fantasy Games on Android in Australia - Q1 2024
Explore the performance of the top 5 cartoon fantasy games on Android in Australia during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top five cartoon fantasy games on the Android platform in Australia experienced varying trends in downloads, revenue, and active users, according to Sensor Tower data.
Plants vs. Zombies™ 3 from ELECTRONIC ARTS saw a notable increase in weekly revenue, starting at a modest $22 in mid-January and peaking at approximately $954 in mid-March. Weekly downloads showed significant fluctuation, with a high of 27K in mid-February but dropping to as low as 3.5K in mid-March. Weekly active users followed a similar pattern, rising from 8.4K in mid-January to a peak of 45.7K in mid-February before declining to around 28K by the end of March.
Match Masters - PvP Match 3 by Candivore consistently generated revenue, starting the quarter at $16.5K and reaching a peak of $30.1K by the end of March. Weekly downloads fluctuated, starting strong at 11K in early January but dropping to 6.1K by mid-March. The game maintained a solid base of weekly active users, ranging from 24.6K to 31.8K throughout the quarter.
Candy Crush Saga by King continued to perform robustly, with weekly revenue starting at $177K and maintaining a steady range, ending the quarter at $139K. Downloads remained relatively stable, averaging around 4.5K per week. Weekly active users also showed consistency, hovering around 66K throughout the quarter.
Bluey: Let's Play! from Budge Studios saw gradual growth in weekly revenue, starting at $1.8K in early January and peaking at $3K by the end of March. Downloads varied, reaching a high of 6.1K in early January but dipping to 1.9K in mid-March before recovering to 3.3K by the end of the quarter. Active users fluctuated between 11.6K and 14.9K.
Crossy Road by HIPSTER WHALE had a relatively stable performance. Revenue started at $170 and remained around $100 throughout the quarter. Downloads showed a slight decline from 4.7K in early January to 2.7K in mid-March, with a small recovery to 3.4K by the end of March. Weekly active users remained steady, averaging around 14K.
For more detailed insights and data, visit Sensor Tower.